Difference between revisions of "FF8/Field/Script/Opcodes/020 IDUNLOCK"
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Qhimm>Shard (Created page with "* Opcode: '''0x020''' * Short name: '''IDUNLOCK''' * Long name: Unlock walkmesh ID ==== Argument ==== Walkmesh triangle ID ==== Stack ==== none ==== Description ==== Unlo...") |
Qhimm>Albeoris (Created page with "* Opcode: '''0x020''' * Short name: '''IDUNLOCK''' * Long name: Unlock walkmesh ID ==== Argument ==== Walkmesh triangle ID ==== Stack ==== none ==== Description ===...") |
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Line 3: | Line 3: | ||
* Long name: Unlock walkmesh ID | * Long name: Unlock walkmesh ID | ||
==== Argument ==== | ==== Argument ==== | ||
Walkmesh triangle ID | Walkmesh triangle ID | ||
==== Stack ==== | ==== Stack ==== | ||
none | none | ||
==== Description ==== | ==== Description ==== | ||
Unlocks a walkmesh triangle so things can walk over it. | Unlocks a walkmesh triangle so things can walk over it. |
Revision as of 03:31, 24 March 2018
- Opcode: 0x020
- Short name: IDUNLOCK
- Long name: Unlock walkmesh ID
Argument
Walkmesh triangle ID
Stack
none
Description
Unlocks a walkmesh triangle so things can walk over it.