Difference between revisions of "FF8/Field/Script/Opcodes/0CC BATTLEMODE"

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(Created page with "* Opcode: '''0x0CC''' * Short name: '''BATTLEMODE''' * Long name: Edit random battle flags ==== Argument ==== none ==== Stack ==== : ''Battle Flags'' : '''BATTLEMODE''...")
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__NOTOC__
* Opcode: '''0x0CC'''
* Opcode: '''0x0CC'''
* Short name: '''BATTLEMODE'''
* Short name: '''BATTLEMODE'''
* Long name: Edit random battle flags
* Long name: Edit random battle flags


==== Argument ====
==== Argument ====


none
none


==== Stack ====
==== Stack ====
:''Battle Flags''
:'''BATTLEMODE'''


==== Description ====
: ''Battle Flags''
: '''BATTLEMODE'''
 
==== Description ====


Set which flags are present during random battles.
Set which flags are present during random battles.


====Battle Flags====
==== Battle Flags ====
:+0: Regular battle.
 
:+1: ?
: +0: Regular battle.
:+2: Disable victory fanfare (battle music keeps playing after win/loss)
: +1: ?
:+4: Inherit countdown timer from field.
: +2: Disable victory fanfare (battle music keeps playing after win/loss)
:+8: ? (prevents items/xp from being earned when used in otherwise regular battles)
: +4: Inherit countdown timer from field.
:+16: Use current music as battle music.
: +8: ? (prevents items/xp from being earned when used in otherwise regular battles)
:+32: ?
: +16: Use current music as battle music.
:+64: ?
: +32: ?
:+128: ?
: +64: ?
:+256: ?
: +128: ?
: +256: ?

Revision as of 14:40, 24 March 2018

  • Opcode: 0x0CC
  • Short name: BATTLEMODE
  • Long name: Edit random battle flags

Argument

none

Stack

Battle Flags
BATTLEMODE

Description

Set which flags are present during random battles.

Battle Flags

+0: Regular battle.
+1: ?
+2: Disable victory fanfare (battle music keeps playing after win/loss)
+4: Inherit countdown timer from field.
+8: ? (prevents items/xp from being earned when used in otherwise regular battles)
+16: Use current music as battle music.
+32: ?
+64: ?
+128: ?
+256: ?