Difference between revisions of "FF8/FileFormat MSK"

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ffrtt>Kaspar03
ffrtt>Kaspar03
Line 1: Line 1:
By myst6re.
By myst6re.


== Movie Cam? ==
== Mask Files? ==


{| class="wikitable"
{| class="wikitable"
Line 14: Line 14:
| 4
| 4
| 24 * Count bytes
| 24 * Count bytes
|style="background:rgb(255,255,204)" | Cam Positions?
|style="background:rgb(255,255,204)" | Mask position?
|}
|}



Revision as of 23:22, 27 December 2020

By myst6re.

Mask Files?

Offset Size Data
0 4 bytes Count
4 24 * Count bytes Mask position?

I think for "Count" frame, there are four points (4 * 6 bytes = 4 * (x,y,z)) in space.


Additional info by Kaspar03:

In every sector of every .msk files there are:

-4 starting bytes that may be always different

-16 middle bytes that are always identical (67 02 20 2D 0C 00 00 00 0C 00 00 00 9C 43 C7 63)

-4 ending bytes that may differ from file to file but that are always the same within the same msk.

Even if the purpose of these files is still unknown because of this repeated content it's quite unlikely these files can contain 3D model data or animation data.