Difference between revisions of "FF7/Field/Models"

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== Structure ==
== Structure ==


{| border="1" cellspacing="1" cellpadding="3" align="center" style="border: 1px solid black; border-collapse: collapse;"
{| class="wikitable"
! style="background:rgb(204,204,204)" | Offset
! Offset
! style="background:rgb(204,204,204)" | Size
! Size
! style="background:rgb(204,204,204)" | Data
! Data
|-
|-
| 0
| 0
Line 19: Line 19:
|}
|}


== Model Loader data ==
== Model Loader data ==


{| border="1" cellspacing="1" cellpadding="3" align="center" style="border: 1px solid black; border-collapse: collapse;"
{| class="wikitable"
! style="background:rgb(204,204,204)" | Offset
! Offset
! style="background:rgb(204,204,204)" | Size
! Size
! style="background:rgb(204,204,204)" | Data
! Data
|-
|-
| 0
| 0
Line 42: Line 42:
| Number of animations
| Number of animations
|-
|-
|style="background:rgb(255,255,204)" | 4
| style="background: rgb(255,255,204)" | 4
|style="background:rgb(255,255,204)" | 1
| style="background: rgb(255,255,204)" | 1
|style="background:rgb(255,255,204)" | Unknown
| style="background: rgb(255,255,204)" | Unknown
|-
|-
|style="background:rgb(255,255,204)" | 5
| style="background: rgb(255,255,204)" | 5
|style="background:rgb(255,255,204)" | 1
| style="background: rgb(255,255,204)" | 1
|style="background:rgb(255,255,204)" | Non Playable Character? (sometimes 1, also present in the PC model loader)
| style="background: rgb(255,255,204)" | Non Playable Character? (sometimes 1, also present in the PC model loader)
|-
|-
|style="background:rgb(255,255,204)" | 6
| style="background: rgb(255,255,204)" | 6
|style="background:rgb(255,255,204)" | 1
| style="background: rgb(255,255,204)" | 1
|style="background:rgb(255,255,204)" | Unknown
| style="background: rgb(255,255,204)" | Unknown
|-
|-
| 7
| 7

Latest revision as of 04:14, 23 May 2019

Structure

Offset Size Data
0 2 Size of section
2 2 Model count
4 8 * modelCount Model Loader data

Model Loader data

Offset Size Data
0 1 Face ID
1 1 Number of bones
2 1 Number of parts
3 1 Number of animations
4 1 Unknown
5 1 Non Playable Character? (sometimes 1, also present in the PC model loader)
6 1 Unknown
7 1 Global model ID (to find out which BCX to use)