Difference between revisions of "FF7/Field/Script/Opcodes/EA MPPAL2"

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Qhimm>Akari
Qhimm>Akari
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! width="40" | ''Multiply Green''
! width="40" | ''Multiply Green''
! width="40" | ''Multiply Red''
! width="40" | ''Multiply Red''
! width="40" | ''Size''
|}
|}


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* '''const Bit[4]''' ''B1'': Bank for source palette array id.
* '''const Bit[4]''' ''B1'': Bank for source palette array id.
* '''const Bit[4]''' ''B2'': Bank for destination palette array id.
* '''const Bit[4]''' ''B2'': Bank for destination palette array id.
* '''const Bit[4]''' ''B2'': Bank for multiply blue colour.
* '''const Bit[4]''' ''B3'': Bank for multiply blue colour.
* '''const Bit[4]''' ''B2'': Bank for multiply green colour.
* '''const Bit[4]''' ''B4'': Bank for multiply green colour.
* '''const Bit[4]''' ''B2'': Bank for multiply red colour.
* '''const Bit[4]''' ''B5'': Bank for multiply red colour.
* '''const UByte''' ''Source palette array id'': Source palette array id. Take data from here and multiply it by BRG colour.
* '''const UByte''' ''Destination palette array id'': Destination palette array id. Here we store data after multiplication
* '''const UByte''' ''Multiply Blue'': Blue value for multiplying.
* '''const UByte''' ''Multiply Green'': green value for multiplying.
* '''const UByte''' ''Multiply Red'': Red value for multiplying.
* '''const UByte''' ''Size'': Size of palette data to multiply + 1.


==== Description ====
==== Description ====


Multiply stored palette by some colour.
Multiply stored palette by some colour.

Revision as of 20:30, 13 June 2011

  • Opcode: 0xEA
  • Short name: MPPAL2
  • Long name: Multiply Palette

Memory layout

0xEA B1/B2 B3/B4 B5/0 Source palette array id Destination palette array id Multiply Blue Multiply Green Multiply Red Size

Arguments

  • const Bit[4] B1: Bank for source palette array id.
  • const Bit[4] B2: Bank for destination palette array id.
  • const Bit[4] B3: Bank for multiply blue colour.
  • const Bit[4] B4: Bank for multiply green colour.
  • const Bit[4] B5: Bank for multiply red colour.
  • const UByte Source palette array id: Source palette array id. Take data from here and multiply it by BRG colour.
  • const UByte Destination palette array id: Destination palette array id. Here we store data after multiplication
  • const UByte Multiply Blue: Blue value for multiplying.
  • const UByte Multiply Green: green value for multiplying.
  • const UByte Multiply Red: Red value for multiplying.
  • const UByte Size: Size of palette data to multiply + 1.

Description

Multiply stored palette by some colour.