Difference between revisions of "FF8/Field/Script/Opcodes/155 SETDRAWPOINT"

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(Created page with "* Opcode: '''0x155''' * Short name: '''SETDRAWPOINT''' * Long name: Set Draw Point hidden ==== Argument ==== isHidden ==== Stack ==== Bool (PSHN_L) :'''MOVEFLUSH''' ==== D...")
 
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==== Stack ====
==== Stack ====
Bool (PSHN_L)
:Bool (PSHN_L)
:'''MOVEFLUSH'''
:'''SETDRAWPOINT'''


==== Description ====
==== Description ====


If isHidden is bigger or equal to 1, then hides draw point. If not, the draw point is visible.
If isHidden is bigger or equal to 1, then hides draw point. If not, the draw point is visible.
--
By MaKiPL

Latest revision as of 04:24, 23 May 2019

  • Opcode: 0x155
  • Short name: SETDRAWPOINT
  • Long name: Set Draw Point hidden

Argument

isHidden

Stack

Bool (PSHN_L)
SETDRAWPOINT

Description

If isHidden is bigger or equal to 1, then hides draw point. If not, the draw point is visible.

-- By MaKiPL