Difference between revisions of "FF7/WorldMap Module/Script/Opcodes/303"

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Latest revision as of 04:21, 23 May 2019

  • Opcode: 0x303
  • Name: set active entity movespeed
  • Two-word opcode: No

Parameters

Location Name Description
Stack Speed Value between 0 and 255

Notes

Sets the movement speed of the current active entity. If the entity is not controlled by the player it will keep moving in its direction until speed is set to 0 or the player takes control of it. Entities moving using this instruction will ignore the walkmesh.