Difference between revisions of "FF8/Field/Script/Opcodes/029 MAPJUMP"
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Qhimm>Shard (Created page with "* Opcode: '''0x029''' * Short name: '''MAPJUMP''' * Long name: Jump to map ==== Argument ==== Walkmesh ID ==== Stack ==== :''Field Map ID'' :''XCoord'' :''YCoord'' :''ZCoor...") |
Qhimm>Albeoris (Created page with "* Opcode: '''0x029''' * Short name: '''MAPJUMP''' * Long name: Jump to map ==== Argument ==== Walkmesh ID ==== Stack ==== : ''Field Map ID'' : ''XCoord'' : ''YCoord''...") |
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Line 3: | Line 3: | ||
* Long name: Jump to map | * Long name: Jump to map | ||
==== Argument ==== | ==== Argument ==== | ||
Walkmesh ID | Walkmesh ID | ||
==== Stack ==== | ==== Stack ==== | ||
==== Description ==== | : ''Field Map ID'' | ||
: ''XCoord'' | |||
: ''YCoord'' | |||
: ''ZCoord'' | |||
: '''MAPJUMP''' | |||
==== Description ==== | |||
Jump the player to the field with the given ID at the specified coordinates. | Jump the player to the field with the given ID at the specified coordinates. |
Revision as of 03:33, 24 March 2018
- Opcode: 0x029
- Short name: MAPJUMP
- Long name: Jump to map
Argument
Walkmesh ID
Stack
- Field Map ID
- XCoord
- YCoord
- ZCoord
- MAPJUMP
Description
Jump the player to the field with the given ID at the specified coordinates.