FF7/PSX/Sound/Overview

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Revision as of 16:27, 6 January 2020 by ffrtt>Vegetass4 (From Wiki Backup Jul 23 2017. This page was last modified on 22 September 2007, at 00:44.)
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Overview

PSX FF7 sound system is tightly connected with PSX SPU implementation. There are 2 main types of sounds in FF7: streaming sound (background noise in video sequences) and tracker sound. Square Enix programmers didn't use any standard PSX formats such as SEQ, VAB & VAG, they wrote their own custom tracker. Streaming sound is standard PSX XA-ADPCM format, all sound streaming data is in Mode 2 sectors on FF7 CDROM game discs.