FF8/Field/Script/Opcodes/12D ACTORMODE
Revision as of 04:24, 23 May 2019 by ffrtt>BukTop (5 revisions imported)
- Opcode: 0x12D
- Short name: ACTORMODE
- Long name: Set Actor Mode
Argument
none
Stack
- Mode
- ACTORMODE
Description
Controls transparency/blinking effects on models (might also control whether Squall/Seifer's gunblades are visible).